↑ Gary Gygax, David Cook, and François Marcela-Froideval (1985).Netheril: Empire of Magic ( TSR, Inc.), p. ↑ Jeff Grubb and Andria Hayday (April 1992).↑ Mark Middleton et al (September 1998).It also doesn't scale well, since there are few Elementals with challenge ratings higher than 5. ↑ Mark Middleton et al (November 1996). Between the 1 minute casting time, consequences of losing concentration and limited spell duration. ↑ Mike Mearls, Jeremy Crawford (2014).Netheril: Empire of Magic ( TSR, Inc.), pp. Ĭonjure elemental was commonly known and used by the magical community by 1358 DR. The conjure elemental spell was first introduced in the time of Netheril, in 2131 NY (−1728 DR), under the name Tipald's conjuration, after the arcanist Tipald. In addition to verbal and somatic components, and the element in question, casting this spell required a small amount of burning incense to conjure an air elemental, of soft clay for an earth elemental, of sulfur and phosphorus for a fire elemental, and water and sand for a water elemental. A protection from evil provided a defense in that case. The spell always carried a certain risk that the conjured elemental would break free. The type of elemental needed to be fixed during memorization and each required a different material component and a certain amount of the respective element. 4.2.3 Organized Play & Licensed Adventures.It is our intent to work within this license in good faith. If you see any page that contains SRD material and does not show this license statement, please contact an admin so that this license statement can be added. To distinguish it, these items will have this notice. It is covered by the Open Game License v1.0a, rather than the GNU Free Documentation License 1.3. This is part of the 5e System Reference Document. When you cast this spell using a spell slot of 6th level or higher, the challenge rating increases by 1 for each slot level above 5th.īack to Main Page → 5e System Reference Document → Spells → Druid Spell Listīack to Main Page → 5e System Reference Document → Spells → Wizard Spell List Open Game Content ( place problems on the discussion page). An uncontrolled elemental can't be dismissed by you, and it disappears 1 hour after you summoned it.Īt Higher Levels. Instead, you lose control of the elemental, it becomes hostile toward you and your companions, and it might attack. If your concentration is broken, the elemental doesn't disappear. If you don't issue any commands to the elemental, it defends itself from hostile creatures but otherwise takes no actions. It obeys any verbal commands that you issue to it (no action required by you). Roll initiative for the elemental, which has its own turns. The elemental is friendly to you and your companions for the duration. And, while these options have always been both powerful and fun, they have also always been complicated. The elemental disappears when it drops to 0 hit points or when the spell ends. Last Updated: ApIntroduction Magically conjuring a creature to do your bidding is a long-standing trope in fantasy stories, and spells to summon creatures have existed in Dungeons and Dragons throughout its storied history. For example, a fire elemental emerges from a bonfire, and an earth elemental rises up from the ground. An elemental of challenge rating 5 or lower appropriate to the area you chose appears in an unoccupied space within 10 feet of it. Choose an area of air, earth, fire, or water that fills a 10-foot cube within range. V, S, M (burning incense for air, soft clay for earth, sulfur and phosphorus for fire, or water and sand for water) This material is published under the OGL 1.0a.
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